13
Speed: How fast the disc flies.
5
Glide: How long the disc stays in the air.
-0.5
Turn: How much it drifts right early in flight (RHBH).
3
Fade: How much it finishes left at the end (RHBH).
4
Speed: How fast the disc flies.
3
Glide: How long the disc stays in the air.
0
Turn: How much it drifts right early in flight (RHBH).
3
Fade: How much it finishes left at the end (RHBH).
7
Speed: How fast the disc flies.
4
Glide: How long the disc stays in the air.
0
Turn: How much it drifts right early in flight (RHBH).
2.5
Fade: How much it finishes left at the end (RHBH).
12
Speed: How fast the disc flies.
5
Glide: How long the disc stays in the air.
-0.5
Turn: How much it drifts right early in flight (RHBH).
3
Fade: How much it finishes left at the end (RHBH).
9
Speed: How fast the disc flies.
3
Glide: How long the disc stays in the air.
0.5
Turn: How much it drifts right early in flight (RHBH).
4
Fade: How much it finishes left at the end (RHBH).
9
Speed: How fast the disc flies.
5
Glide: How long the disc stays in the air.
-0.5
Turn: How much it drifts right early in flight (RHBH).
3
Fade: How much it finishes left at the end (RHBH).
12
Speed: How fast the disc flies.
4
Glide: How long the disc stays in the air.
0.5
Turn: How much it drifts right early in flight (RHBH).
4
Fade: How much it finishes left at the end (RHBH).
Lucid-Ice Orbit Enforcer
High-speed, overstable driver for maximum distance & control!
5
Speed: How fast the disc flies.
1
Glide: How long the disc stays in the air.
0.5
Turn: How much it drifts right early in flight (RHBH).
4
Fade: How much it finishes left at the end (RHBH).
Lucid-Ice Orbit Justice
Ultra-overstable midrange for unmatched control in any wind!
3
Speed: How fast the disc flies.
4
Glide: How long the disc stays in the air.
0
Turn: How much it drifts right early in flight (RHBH).
1
Fade: How much it finishes left at the end (RHBH).
5
Speed: How fast the disc flies.
3
Glide: How long the disc stays in the air.
0
Turn: How much it drifts right early in flight (RHBH).
4
Fade: How much it finishes left at the end (RHBH).
9
Speed: How fast the disc flies.
5
Glide: How long the disc stays in the air.
-1.5
Turn: How much it drifts right early in flight (RHBH).
2
Fade: How much it finishes left at the end (RHBH).
2
Speed: How fast the disc flies.
4
Glide: How long the disc stays in the air.
0
Turn: How much it drifts right early in flight (RHBH).
1
Fade: How much it finishes left at the end (RHBH).
3
Speed: How fast the disc flies.
4
Glide: How long the disc stays in the air.
-1.5
Turn: How much it drifts right early in flight (RHBH).
0
Fade: How much it finishes left at the end (RHBH).
4
Speed: How fast the disc flies.
3
Glide: How long the disc stays in the air.
0
Turn: How much it drifts right early in flight (RHBH).
3
Fade: How much it finishes left at the end (RHBH).
3
Speed: How fast the disc flies.
3
Glide: How long the disc stays in the air.
-2.5
Turn: How much it drifts right early in flight (RHBH).
0
Fade: How much it finishes left at the end (RHBH).
5
Speed: How fast the disc flies.
5
Glide: How long the disc stays in the air.
-1
Turn: How much it drifts right early in flight (RHBH).
1
Fade: How much it finishes left at the end (RHBH).
Lucid Truth
Straight-flying midrange trusted by players everywhere
2
Speed: How fast the disc flies.
4
Glide: How long the disc stays in the air.
0
Turn: How much it drifts right early in flight (RHBH).
1
Fade: How much it finishes left at the end (RHBH).
12
Speed: How fast the disc flies.
5
Glide: How long the disc stays in the air.
-0.5
Turn: How much it drifts right early in flight (RHBH).
2
Fade: How much it finishes left at the end (RHBH).
3
Speed: How fast the disc flies.
3
Glide: How long the disc stays in the air.
-1
Turn: How much it drifts right early in flight (RHBH).
0
Fade: How much it finishes left at the end (RHBH).
3
Speed: How fast the disc flies.
4
Glide: How long the disc stays in the air.
0
Turn: How much it drifts right early in flight (RHBH).
1
Fade: How much it finishes left at the end (RHBH).
3
Speed: How fast the disc flies.
3
Glide: How long the disc stays in the air.
-1
Turn: How much it drifts right early in flight (RHBH).
0
Fade: How much it finishes left at the end (RHBH).
4
Speed: How fast the disc flies.
3
Glide: How long the disc stays in the air.
0
Turn: How much it drifts right early in flight (RHBH).
3
Fade: How much it finishes left at the end (RHBH).
2
Speed: How fast the disc flies.
4
Glide: How long the disc stays in the air.
0
Turn: How much it drifts right early in flight (RHBH).
1
Fade: How much it finishes left at the end (RHBH).



























